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- on exitFrame
- if rollOver(33) then
- set nPosVer to the mouseV
- set nPosHor to the mouseH
- if the mouseV < 75 then
- set nPosVer to 75
- end if
- if the mouseH < 404 then
- set nPosHor to 404
- end if
- if the mouseV > 327 then
- set nPosVer to 327
- end if
- if the mouseH > 552 then
- set nPosHor to 552
- end if
- set nVer to ((nPosVer - 70) * -4) + 723
- set nHor to ((nPosHor - 329) * -4) + 792
- set the locV of sprite 31 to nVer
- set the locH of sprite 31 to nHor
- set the locH of sprite 34 to nPosHor
- set the locV of sprite 34 to nPosVer
- cursor(200)
- else
- cursor(-1)
- end if
- go(the frame)
- end
-
- on mouseUp
- if rollOver(33) then
- set the member of sprite 34 to member "rojo" of castLib "elementos graficos"
- updateStage()
- snapshot(33, 37, 368, 353)
- set the member of sprite 34 to member "verde" of castLib "elementos graficos"
- updateStage()
- end if
- end
-